concurrents

Product

What is a [Slice]?

A Slice is an instantly accessible piece of game content that can be viewed, played, and recorded — managed and distributed by the publishers and developers who own the IP. Served through Slice.gg.

  1. 01

    Publisher control

    Centralized access management on Slice.gg. Publishers decide what's available, when, and to whom.

  2. 02

    Instant online engagement

    Interactive preview content accessible the moment a viewer clicks. No downloads, no installers, no waiting.

  3. 03

    Influencer-friendly

    Creators play, record, and share — across every platform they already use — without a download in the loop.

  4. 04

    UGC ecosystem

    Reaction Slices, Cinematic Slices, Recorded Slices, Playable Slices — a derivative-content economy publishers actually want.

  5. 05

    Sales conversion

    Compress discovery → trial → purchase into a single session. Players close the loop themselves.

The Slice Installer

From click to in-game in 30 seconds.

~180MB

Client download

Seconds

Install time

30s

First-launch ready

A small HTTP-delivered client uses GPEG to stream assets from a CDN into the running engine. Players can launch and play within seconds of the initial setup — no full-game download required.

See how GPEG makes Slice possible.

Explore GPEG →