A new media category
Stream the game, not the video.
Concurrents delivers lossless, instant, interactive media. Playable trailers. UGC at scale. Zero compression artifacts, unlimited frame rate, and a path to monetize the entire creator chain.
- 13
- Issued patents
- 0ms
- Compression latency
- ~180MB
- Client install
- ∞
- Frame-rate ceiling
The platform
One platform. Four leverage points.
Product
Slice
Instantly accessible pieces of game content — viewable, playable, recordable. Publishers control distribution; creators play without downloads.
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For studios
Playable Trailers & UGC
Influencer-led discovery becomes the funnel. Concurrents turns sentiment into sales — gameplay you can hand someone, not gameplay they watch.
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Technology
GPEG
The game engine becomes the media player. Stream assets, not pixels. Zero latency, no compression artifacts, unlimited frame rate — including AR & VR.
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Rights
IP Rights & Monetization
Embedded smart contracts and token-based entitlements. Every creator in the chain retains fair fractional ownership.
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How it works
Three steps from build to browser.
- 01
Encode
Publisher uploads game assets to Concurrents. GPEG encoders generate a streamable visibility graph — no re-architecting needed.
- 02
Stream
When a viewer hits play, GPEG streams just the assets the engine needs next. Game runs locally; only the data flies.
- 03
Engage
Creators record, share, remix. Smart contracts attach to every derivative — every contributor in the chain gets paid.
Ready to rethink streaming?
Talk to us about playable trailers, UGC platforms, or licensing GPEG into your engine. We respond to every inquiry.