concurrents

A new media category

Stream the game, not the video.

Concurrents delivers lossless, instant, interactive media. Playable trailers. UGC at scale. Zero compression artifacts, unlimited frame rate, and a path to monetize the entire creator chain.

13
Issued patents
0ms
Compression latency
~180MB
Client install
∞
Frame-rate ceiling

The platform

One platform. Four leverage points.

How it works

Three steps from build to browser.

  1. 01

    Encode

    Publisher uploads game assets to Concurrents. GPEG encoders generate a streamable visibility graph — no re-architecting needed.

  2. 02

    Stream

    When a viewer hits play, GPEG streams just the assets the engine needs next. Game runs locally; only the data flies.

  3. 03

    Engage

    Creators record, share, remix. Smart contracts attach to every derivative — every contributor in the chain gets paid.

Ready to rethink streaming?

Talk to us about playable trailers, UGC platforms, or licensing GPEG into your engine. We respond to every inquiry.